A downloadable baberunner for Windows, macOS, and Linux

You'll be playing as Nika, a sexy Police Officer investigating on a case of mysterious abductions in a decaying 2048 Lust Angeles.
Improve your fighting skills to survive a world of secret plots and deceit while fighting hostile gangs;
Investigate crime scenes and locations to reveal a mastermind conspiracy set by shady, powerful and deceiving characters...
Unveil a terrible secret challenging everything you think you knew about yourself...

Who will you trust?

This demo serves as a tutorial of some of the game’s concepts, featuring:

  • Menu based story/interactions
  • RPG elements
  • Firing Range Minigame
  • Turn based battle engine (animated)
  • Animated and full of atmosphere BGs;
  • Hot Hentai Action! ^^ (animated)
  • Challenging achievements to unlock
  • and More!


Thank You for your interest in our games!


More information

Published 148 days ago
StatusReleased
PlatformsWindows, macOS, Linux
AuthorXelaPy
Tags2D, adult, baberunner, Boss battle, darktl, hentai, renpy, theworst, xelapy
Average sessionA few seconds

Install instructions

- Download!

- UnZip!

- Play!

Download

Download
BabeRunner-pc (Ver 0.27).zip (147 MB)
Download
BabeRunner-mac (Ver 0.27).zip (133 MB)

Comments

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I invite you to my twitter. You will find games related to the hentai theme and not only. For download and to play in the flash.
I also have a second account on it. The girls but the real ones :) In stockings and beautiful nightclothes with a claw: *
My accounts:
http://kaitect.com/1PZo
http://kaitect.com/1T4Q
If any game you like please voice and as in the profile to notify me of inactive links so everything works quickly and efficiently.
Regards :*

I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'gfx/images/locations/map/animation/flames/continuous/cont_03.png'>:
  File "game/scripts/locations/city_map.rpy", line 25, in script
  File "renpy/common/000statements.rpy", line 471, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "D:\Downloads\BabeRunner-pc\renpy\bootstrap.py", line 295, in bootstrap
    renpy.main.main()
  File "D:\Downloads\BabeRunner-pc\renpy\main.py", line 487, in main
    run(restart)
  File "D:\Downloads\BabeRunner-pc\renpy\main.py", line 147, in run
    renpy.execution.run_context(True)
  File "D:\Downloads\BabeRunner-pc\renpy\execution.py", line 761, in run_context
    context.run()
  File "game/scripts/locations/city_map.rpy", line 25, in script
  File "D:\Downloads\BabeRunner-pc\renpy\ast.py", line 1706, in execute
    self.call("execute")
  File "D:\Downloads\BabeRunner-pc\renpy\ast.py", line 1724, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "D:\Downloads\BabeRunner-pc\renpy\statements.py", line 145, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 471, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "D:\Downloads\BabeRunner-pc\renpy\exports.py", line 2526, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "D:\Downloads\BabeRunner-pc\renpy\ui.py", line 285, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Downloads\BabeRunner-pc\renpy\display\core.py", line 2526, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Downloads\BabeRunner-pc\renpy\display\core.py", line 2883, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "D:\Downloads\BabeRunner-pc\renpy\display\core.py", line 1955, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 427, in renpy.display.render.render_screen (gen\renpy.display.render.c:6806)
    rv = render(root, width, height, 0, 0)
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\layout.py", line 693, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\layout.py", line 693, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\layout.py", line 693, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\screen.py", line 623, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\layout.py", line 693, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\image.py", line 387, in render
    return wrap_render(self.target, width, height, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\image.py", line 208, in wrap_render
    rend = render(child, w, h, st, at)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
    cr = render(child, widtho, heighto, st - self.child_st_base, at)
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\layout.py", line 693, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
    cr = render(child, widtho, heighto, st - self.child_st_base, at)
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\image.py", line 387, in render
    return wrap_render(self.target, width, height, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\image.py", line 208, in wrap_render
    rend = render(child, w, h, st, at)
  File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
    rv = d.render(widtho, heighto, st, at)
  File "D:\Downloads\BabeRunner-pc\renpy\display\im.py", line 473, in render
    im = cache.get(self)
  File "D:\Downloads\BabeRunner-pc\renpy\display\im.py", line 200, in get
    surf = image.load()
  File "D:\Downloads\BabeRunner-pc\renpy\display\im.py", line 524, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "D:\Downloads\BabeRunner-pc\renpy\display\pgrender.py", line 162, in load_image
    rv = copy_surface_unscaled(surf)
  File "D:\Downloads\BabeRunner-pc\renpy\display\pgrender.py", line 127, in copy_surface
    rv = surface_unscaled(surf.get_size(), alpha)
  File "D:\Downloads\BabeRunner-pc\renpy\display\pgrender.py", line 116, in surface
    surf = Surface((width + 4, height + 4), 0, sample)
  File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__ (gen\pygame_sdl2.surface.c:2479)
error: Out of memory

Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
Babe Runner 0.27